Welcome to the Department of Creative Technologies, where the worlds of computing, ICT, Design Technology, and Engineering converge to create a dynamic and innovative discipline. 

In this department, you will have the opportunity to explore a wide range of exciting units, including:

  • Clear Messaging in Digital Media: Learn the art of effective communication in the digital age, mastering concise language, appropriate tone, and the strategic use of visuals.
  • Networks from Semaphores to the Internet: Discover the fascinating world of networks, tracing their evolution from early semaphore systems to the interconnected web of today.
  • Programming Essentials in Scratch: Dive into the world of programming, learning fundamental concepts like algorithms, sequencing, selection, repetition, and more.
  • Modeling Data Using Spreadsheets: Harness the power of spreadsheets to analyze data, create visualizations, and make informed decisions.

These units will equip you with the knowledge and skills to become a well-rounded creative technologist, capable of solving complex problems and designing innovative solutions.

Our mission is to nurture well-rounded individuals who not only possess a strong technical foundation but also possess exceptional problem-solving and creative skills. We believe that technology is a powerful tool that can inspire and excite students, opening up a world of endless possibilities.

By combining these diverse fields, we aim to broaden your horizons and empower you to think creatively and critically about challenges. Our focus is on equipping you with the knowledge and skills to envision and develop innovative solutions in an ever-evolving technological landscape.

Through a blend of creativity, problem-solving, and technological prowess, we strive to ignite your curiosity and passion. Join us on this exciting journey of discovery, invention, and imagination. Together, we will shape the future of Creative Technologies and, in doing so, reshape the way you think about problems.

Curriculum Map - Academic year 2024-2025

What is each of the units about?

Unit 7.1 - Clear messaging in digital media

This unit delves into the essential elements of effective communication in the digital realm. Students explore the intricacies of concise language, appropriate tone, and the strategic use of visuals. By understanding and avoiding common pitfalls like ambiguity and jargon, students develop the ability to craft messages that resonate with their intended audience.

The skills acquired in this unit are invaluable in today's digital-driven world. Students can apply their knowledge to create compelling social media posts, write persuasive emails, and design engaging presentations. Moreover, they will be able to critically analyze the clarity and effectiveness of digital messages they encounter, making them more discerning consumers of information.

7.2 Networks from semaphores to the Internet

This unit explores the fascinating world of networks, tracing their evolution from early semaphore systems to the interconnected web of the internet. Students delve into the fundamental concepts of network topology, protocols, and data transmission. They learn about the key components of networks, including routers, switches, and servers, and understand how they work together to facilitate communication. Through engaging activities and real-world examples, students gain a comprehensive understanding of the principles that underpin modern networks.

The knowledge gained from this unit is essential for understanding the digital infrastructure that underpins our modern world. Students can apply their understanding to troubleshoot network issues, configure network devices, and design simple network architectures. Additionally, they will be able to appreciate the complexities and challenges involved in building and maintaining large-scale networks, fostering a deeper appreciation for the technology that connects us all.

7.3 Programming essentials in Scratch – part 1 & 2

This two-part unit introduces students to the world of programming using the Scratch platform. In part 1, students learn the fundamental concepts of programming, including algorithms, sequencing, selection, and repetition. They explore the Scratch interface and begin to create simple programs using basic commands and blocks. In part 2, students delve deeper into programming concepts, learning about variables, functions, and event-driven programming. They create more complex programs that incorporate interactive elements and respond to user input.

The skills acquired in this unit provide a solid foundation for further exploration in programming. Students can apply their understanding to create a wide range of digital projects, such as games, animations, and interactive stories. Additionally, they will develop problem-solving and logical thinking skills that are transferable to other areas of study and life. By learning to program in Scratch, students gain a valuable skill set that empowers them to become creators of digital content rather than passive consumers.

7.4 Modelling data using spreadsheets

This unit introduces students to the powerful tool of spreadsheets for modeling and analyzing data. Students learn how to create, format, and manipulate spreadsheets using a popular software like Microsoft Excel or Google Sheets. They explore various spreadsheet functions and formulas to perform calculations, analyze data, and create visualizations. Through practical exercises, students develop the ability to use spreadsheets effectively for tasks such as budgeting, financial planning, and data analysis.

The skills acquired in this unit are highly transferable to various fields, including business, finance, science, and engineering. Students can use spreadsheets to analyze financial data, create budgets, track project progress, and visualize trends. Additionally, they will develop valuable problem-solving and analytical skills that are essential for success in today's data-driven world. By mastering spreadsheets, students gain a powerful tool that can be used to solve real-world problems and make informed decisions.

When are in-class assessments taking place?

The table below shows the dates for when assessments take place.

UnitDate (Week beginning)
7.1 Clear messaging in digital media28th October 
7.2 Networks from semaphores to the internet20th January
7.3 Programming essentials in Scratch14th April
7.4 Modelling data using spreadsheets09th June

What software do I need to install on my device?

Students should bring their own laptops to lesson with them. These can be either Windows or Mac OS based machines. Apple or Android tablets are not suitable for this course.

  • Microsoft Office
  • Microsoft Teams
  • Microsoft OneNote
  • Python IDLE (Any version 3)
  • Thonny IDE
  • Adobe Illustrator
  • Adobe Dreamweaver

The software shown below is available for either Apple or Windows based laptops and can be installed free of charge. Students should use their standard username and password. 

Software NameURL
Adobe Illustrator (Licence provided by school)URL
MIcrosoft Office: Word, Excel, PowerPoint (Licence provided by school)URL
(optional) Fusion 360 - Personal editionURL

Classroom Teachers

NamePostiionEmail
Chris GildroyHead of ComputingChristopher.Gildroy@bisad.ae
James MorganTeacher of ComputingJames.Morgan@bisad.ae
Bilal JamalTeacher of ComputingBilal.Jamal@bisad.ae
Abdul MahmudTeacher of ComputinghAbdulkadir.Mahamud@bisad.ae